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Italia Victor My Early Thoughts

BeitragVerfasst: So 1. Aug 2021, 16:41
von Ironfist
OK first of all I would like to thank everyone involved in this Mod, I can see the work and time that went into it and I Love the Idea of looking at WW2 from the Italian side.
With that having been said, I do not like it.
Full disclosure I have only beaten the first Three missions so This is NOT about the entire Mod, (these are just my early thoughts)
I fully understand that in 1935 the Italians were very poorly equipped and trained and led by Poorly trained Officers. (They were that way in 1939 as well)
But the Ethiopians were even in Worse shape from a military standpoint. As were the Spanish Republic.
I began the game on Colonel difficulty (which I always do when trying out Mods) but even on Colonel difficulty, I found the game to be imbalanced.
In order to make what I am about to explain clear, I would like to compare everything to the Germans.
Let's say That the German Equipment was a 10/10, Soldiers were a 10/10, and their officers were a 10/10. (I am only saying this so that I can compare where the Italians would be *COMPARED TO THE GERMANS*
The Italians would be like a 6/10 - 6/10 - 6/10
But the Ethiopians would have been more like a 4/10 - 4/10 - 4/10
and the Spanish Republic would be more like a 5/10 - 5/10 -5/10

So that first Mission should have been more like all of my Italian Units being stacks of 10 and the Ethiopians being stacks of 6 (to represent their inferiority to the Italians) (From a military standpoint) and in the second Mission both the Nationalist Spain and Republican Spain should have been stacks of 8 while the Italians would be stacks of 10 to show just how disorganized ALL of Spain was at that time. (keep in mind they were in the middle of a Civil War and thus their entire military got split in half and there were pockets of Republican forces AND Nationalist Spain spread out all over the country. So being able to be organized and being able to move troops over large areas was complicated since you never really knew which side the civilians in certain areas supported.
In the Main Game and the GC's The game starts off easy because historically the Polish and Belgiums were really outclassed by the Germans and their "Blitzkrieg Tactics" and thus the game is really fun (even on Field Marshal Difficulty). You can use those early missions to build up a little bit of Prestige for the harder missions ahead.
But this game starts you off with almost Zero Prestige and facing Enemies that are historically stronger than they should be.
I understand some people really want Mods to be REALLY TOUGH. But making a Mod really tough can take away a lot of the Fun of playing a new mod.
I personally feel that the first few missions (since historically Ethiopia and Republic Spain were poorly led, trained/equipped, even more so than the Italians) Should be made much easier in order to allow the player of the Mod to build up a bit of Prestige for when things really start to get tough.

I LOVE that this Mod was made and that people took the time to make all of the PNG of the units and create new units, I just think that Ethiopia and Republica Spain should not have units of 10 which are equal to that of the 10 stacks of Italian Units.
I do not feel that is Historically accurate and makes the Mod Too Hard right out of the gate. I will continue playing the Mod, but Things should start off somewhat easy and progressively get harder, NOT start off Hard and then just get Harder, (even if that is how things were for Italy throughout the War) Sometimes it is better to sacrifice a little historical Accuracy for Fun and game balance.

Re: Italia Victor My Early Thoughts

BeitragVerfasst: Do 5. Aug 2021, 11:18
von peter
Generally I try to build my mods in a similar difficulty as the standard Wehrmacht campaign.
But I’m developer and tester in one person.
I play Panzer Corps 1 most time with level 3. For me Italia Victor! was not too hard.

May be I change the difficulty in the future, e.g. by assigning start prestige for the player...
For short I can only recommend you play this mod with a lower difficulty setting.

Re: Italia Victor My Early Thoughts

BeitragVerfasst: Sa 7. Aug 2021, 07:00
von Ironfist
I understand, one recommendation I would suggest is that since this Mod is only 20 missions long, you use the Vanilla version of the game when it comes to the number of kills required for Heroes to appear.
50-100 kills for the first hero, 101-200 kills for the second hero, and 201-500 for a third hero.
I get that heroes are mostly for flavor and a good PZC1 player relies on a good strategy to be successful. But one of the great things about Mods is getting new units and seeing how they can be played with the right kinds of heroes on them, Especially when introducing Ships.
A Destroyer only has a range of 1 which means it needs to be adjacent to another ship or the shoreline to attack ground troops. But get that +1 Range hero and suddenly ship combat with a Destroyer gets a little more interesting as well as attacking land troops a bit further inland.

I like Mods that play like the Main game, but I do not see any problems with creating a few scenarios where you say "What IF"
IE. What if Mussolini had poured all of his resources (pre war) into developing Super Battleships, and Super Fleets with long-range guns that could outdistance anything the British had and the Germans used the Italian Fleet to support "Operation Sealion"
History is great and trying to stay as "Realistic as Possible" is fine, but EVERYONE has always wondered "What IF" the Germans had done this instead, or "What If" the Italians had done this.
This is just of course just my two cents. Still, a very interesting Mod, and I loved Having ships, but even getting a single hero on a ship was pretty difficult.
With a 50-100, 101-200, 201-500 to get your units heroes I think would make the Mod better. (At least more "Flavorful")

Re: Italia Victor My Early Thoughts

BeitragVerfasst: Sa 7. Aug 2021, 07:05
von Ironfist
Also since there really isn't a place for just general ideas about Mods or just talking about the game (that I have found) where people can just chat about ideas they have is the place that you know of where PZC1 players can just toss around ideas?
If there is not (an active chat room) I could just give you my Email Address (I am not sure if people are allowed to post their email address here) But I would be really interested in chatting with some of the Modders of this game, just to learn the ropes of creating my own mods and throwing up some ideas for some new mods.

Re: Italia Victor My Early Thoughts

BeitragVerfasst: Di 10. Aug 2021, 06:51
von Croaker
Since we are mainly a german speaking forum, the thread you are searching for is this one: viewtopic.php?f=19&t=4601
It's a generic one for ideas and requests. (The title translates to wishes and proposals)

Re: Italia Victor My Early Thoughts

BeitragVerfasst: Mo 16. Aug 2021, 10:28
von Ironfist
Thank you Croaker